

Supported Curse Skills also count as Aura Skills

Supported Skills have 2% increased Area of Effect Supported Skills have 0.1% reduced Mana Reserved Supported Skills apply their Curse as an Auras Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0.5% increased Effect of Supported Curses 0.5% reduced Effect of Supported Curses Vulnerability can be turned into an aura by linking it with either Blasphemy Support Blasphemy Support Support, Hex, AuraĬan Store 1 Use(s) Requires Level 31 Supports hex curse skills, turning them into auras that will apply their effect to all enemies in an area around you.Cursed enemies take increased damage: Because these modifiers are an increase to the target's damage taken, they are multiplicative with attacker's damage dealt and additive with any other effects to damage taken on the defender.Ailments applied to cursed targets will deal its damage faster. Vulnerability is a hex spell that curses all targets in an area, making them take increased physical damage and granting hits dealt on the cursed targets a chance to apply bleed. Metadata ID: Metadata/Items/Gems/SkillGemNewVulnerability +(0-10) to radius Place into an item socket of the right colour to gain this skill. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Attacks Hits against Cursed Enemies have 0.5% chance to inflict Bleeding 0.5% increased Effect of Curse Attack Hits have 0.5% chance to Maim Cursed Enemies for 4 seconds Base duration is (9-10.9) secondsĬursed enemies take (30-39)% increased Physical DamageĪttacks Hits against Cursed Enemies have 20% chance to inflict BleedingĪilments inflicted on Cursed Enemies deal Damage 20% FasterĬurse gains 10 Doom per second if you Cast this Spell yourself Attacks against the cursed enemies have a chance to inflict bleeding, and ailments inflicted on them will deal damage faster. Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. Vulnerability Spell, AoE, Duration, Curse, Physical, Hex
